Neverwinter Nights- part 1

Going old school here with Neverwinter Nights.

I played this back when it initially came out, rolling a Druid.  I can’t recall the outcome but I must have gotten kinda far into the game.  I picked it up  with the recent GOG.com sale and wanted to give it a go.  This time around I rolled a dwarven Fighter to be a little bit different kind of hero.  I would love to try a caster role but I’m somewhat lost with the controls and how to manage multiple mobs with CC so I thought as a first run through I should go with a melee class.

Right away, I hit the prelude/tutorial and I feel somewhat out of place with the gameplay controls.  This is really old school stuff here.  Luckily for me, a fighter is pretty darn easy right now with just needing to click attack on the mobs.  I won’t say much about the graphics as this is game is aged and you just have to get passed the obviously dated look.

The setting is of course Neverwinter, which has been beset by a plague.  I’m in this all purpose “fantasy” high school that just happens to have 5 magical creatures that are the key to curing the plague.  Naturally, the school gets attacked, the creatures escape and me, your hero, must find them and save the city.

I find a henchman/side kick half orc with a good alignment and a huge 2 sided axe.   I picked him because he breaks the typical Orc bad guy casting and of course he packs a punch with the axe.

First stop is the Prison area.  I eventually find my way there.  You really need to read the quests to figure out where you need to go, not much hand holding going on.  We blast through mobs without much issue, point click and mobs are demolished.  Not much in the way of strategy or skill selection, hack’n’slash is getting it done very well. I do imagine squishier support classes will have it harder making it through here. We nab a key off one of the mobs and gain entrance to the prison.  We eventually make our way to the head jailer and take him down…eventually.  He wasn’t quite the pushover his underlings were.  We then meet up with a parasitic type creature that moves from host to host before we eventually kill it and brings it’s brains back to Lady Aribeth, our employer.  Level 4!

What the Rift happened?

Rift: Strangers in a strange land

Rift: Strangers in a strange land

With Dragon Bash bugging out on me and winding down, I turned my attention to Rift’s f2p transition and update with a new level capped zone, Dendrome.   I packed a ton of hours in Rift this past week, I was having a lot of fun and time seemed to disappear on me.  I started out on my lvl 60 Cleric and finished up capping some notoriety with some early level zones, Silverwood and Gloomwood.  Gloomwood has to be my most favorite zone…it’s got scenery AND werewolves! I’m glad the Hag story is a repeatable quest.

A tale of two sisters

A tale of two sisters

Then I hit a plethora of dailies, carnage quests and story quests.  And with all the added patron status buffs, notoriety with the 3 factions in Dendrome is moving much faster than in the past.  Not to get tired with my Cleric and to see how the better half of Telara live, I rolled a Defiant Rogue with the intent of leveling as a Bard.

Freemarch

Freemarch

In just  2 hrs, 48 min, I hit level 14.  Being a patron definitely has it’s privileges.

GOG.com sale.  Yeah, I had some fun with that.  One of the titles I picked up was Neverwinter Nights.  I played that back when i came out, oh 13 yrs ago, and wanted to give it a spin and see how it felt.  More on that later.